If you're unfamiliar with Fable, it's a combat-heavy action RPG with one hell of a hook: you start off as a child, and can live your in-game life - right up to old age - pretty much how you see Ifit. Desert dunes, ancient temples and rock canyons are painted with rich, evocative colors that give an impression of vastness beyond the 2-dimensional plane that you're racing down. Its main appeal over other endless runner type games is atmosphere. You got it a full year before PC gamers, fellas, and now it's our turn for a treat. Sure, Xbox owners are currently turning as green as the light emanating from their console, but c'est la vie. It's around a third bigger, for starters. Don't forget, Fable was originally envisaged as a PC title, and it's looking like this might well be the edition that Peter Molyneux and his Lionhead cohorts were planning on making all along. Let's Get this out of the way immediately - Fable: The Lost Chapters isn't going to be a simple port of the Xbox version.
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